Grade 3 (Advanced Level)

Age: 8 – 9 years old. Third Grade & Year 3 in Australia, Canada & U.S.A. Year 4 in England

and

Grade 4 (Mid-Level)

Age: 9 – 10 years old. Fourth Grade & Year 4 in Australia, Canada & U.S.A. Year 5 in England

YOUR SUPER CHALLENGE:

Your challenge is to complete any 5 games from YOUR grade level. You may do any combination of Mid-level or Advanced level games as long as they are of YOUR grade. A game is only completed when you finish all the questions in the game. You may try some games first to see which ones you would like to play. For games that have different versions, (Standard/Advanced, Money, Metric/Imperial etc), you only need to complete one of the versions. If you do other versions of the same game, it is still counted as only one game.

If you shut the game down, you will have to play from the start again. But if you write down your answers on the worksheet as you play, you can catch up to where you left the game. (The worksheet is optional.)

Once you have fully finished 5 different games, you have completed your challenge and may download your Certificate of Congratulations! But don’t stop there, challenge YOURSELF to see how many more games you can complete!

PARENTS & TUTORS:

The “Advanced Level” games are set at a level students aim to be at by the END of their school year. Also, games are not designed to be played on Safari browsers and may not load. All games may be played on PC’s & laptops; however, some may also be played on tablets, see the listing under each game name.

Warning: Games are not designed to be played using the Safari browsers.

Games should only be played using a web browser such as Chrome, Firefox or Microsoft Edge.

Please open this website using one of these browsers.

It is also advised you have the latest version of the Chrome, Firefox or Microsoft Edge web browsers.

Grade 3 – 4 Explained

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CHEEKY FROG – STANDARD

GAME PLAYS ON: PC & LAPTOP ONLY

CHEEKY FROG – ADVANCED

GAME PLAYS ON: PC & LAPTOP ONLY

THE WIZARD

GAME PLAYS ON: PC & LAPTOP ONLY

AFRICA – METRIC

GAME PLAYS ON: PC, LAPTOP & TABLET

AFRICA – IMPERIAL

GAME PLAYS ON: PC, LAPTOP & TABLET

SWEET TOOTH

GAME PLAYS ON: PC, LAPTOP & TABLET

BIRTHDAY

GAME PLAYS ON: PC, LAPTOP & TABLET

TV GAME SHOW

GAME PLAYS ON: PC & LAPTOP ONLY

GROUPS OF FISH – STANDARD

GAME PLAYS ON: PC & LAPTOP ONLY

GROUPS OF FISH – ADVANCED

GAME PLAYS ON: PC & LAPTOP ONLY

CITY LOCATIONS

GAME PLAYS ON: PC, LAPTOP & TABLET

THE BALL

GAME PLAYS ON: PC, LAPTOP & TABLET

COMIC BOOKS – AUSTRALIA

GAME PLAYS ON: PC & LAPTOP ONLY

COMIC BOOKS – CANADA

GAME PLAYS ON: PC & LAPTOP ONLY

COMIC BOOKS – ENGLAND

GAME PLAYS ON: PC & LAPTOP ONLY

COMIC BOOKS – USA

GAME PLAYS ON: PC & LAPTOP ONLY

NOODLES – AUSTRALIA

GAME PLAYS ON: PC & LAPTOP ONLY

NOODLES – CANADA

GAME PLAYS ON: PC & LAPTOP ONLY

NOODLES – ENGLAND

GAME PLAYS ON: PC & LAPTOP ONLY

NOODLES – USA

GAME PLAYS ON: PC & LAPTOP ONLY

CORNERS EDGES AND FACES

GAME PLAYS ON: PC & LAPTOP ONLY

THE JINX

GAME PLAYS ON: PC, LAPTOP & TABLET

PENGUIN CHICKS – STANDARD

GAME PLAYS ON: PC & LAPTOP ONLY

PENGUIN CHICKS – ADVANCED

GAME PLAYS ON: PC & LAPTOP ONLY

ODDS AND EVENS

GAME PLAYS ON: PC, LAPTOP & TABLET

ADD THREE IN-LINE

GAME PLAYS ON: PC, LAPTOP & TABLET

QUIZ SHOW – STANDARD

GAME PLAYS ON: PC, LAPTOP & TABLET

QUIZ SHOW – ADVANCED

GAME PLAYS ON: PC, LAPTOP & TABLET

OUTER SPACE – STANDARD

GAME PLAYS ON: PC & LAPTOP ONLY

OUTER SPACE – ADVANCED

GAME PLAYS ON: PC & LAPTOP ONLY

MISSING AGES

GAME PLAYS ON: PC, LAPTOP & TABLET

WRIST WATCH 1

GAME PLAYS ON: PC & LAPTOP ONLY

WRIST WATCH 2

GAME PLAYS ON: PC & LAPTOP ONLY

WRIST WATCH 3

GAME PLAYS ON: PC & LAPTOP ONLY

MUSHROOMS – STANDARD

GAME PLAYS ON: PC & LAPTOP ONLY

MUSHROOMS – ADVANCED

GAME PLAYS ON: PC & LAPTOP ONLY

By the end of Grade 3, students recognise the connection between addition and subtraction and solve problems using efficient strategies for multiplication. They model and represent unit fractions. They represent money values in various ways. They match positions on maps with given information. Students recognise angles in real situations. They interpret and compare data displays. Students count to and from 10 000. They classify numbers as either odd or even. They recall addition and multiplication facts for single-digit numbers. Students correctly count out change from financial transactions. They continue number patterns involving addition and subtraction. Students use units for length, mass and capacity. They tell time to the nearest minute. Students make models of three-dimensional objects. Students conduct chance experiments and list possible outcomes. They conduct simple data investigations for categorical variables.

https://www.australiancurriculum.edu.au

Present your child or student with our certificate!

This will encourage them to continue to try harder. Encouragement, rewards and having fun are the most effective ways to help your child/student overcome the fear of mathematics and to reach their full potential.

See our discounted introductory offer on the JOIN NOW page.

Or try a selection of our free games!