Grade 5 (Advanced Level)

Age: 10 – 11 years old. Fifth Grade & Year 5 in Australia, Canada & U.S.A. Year 6 in England

and

Grade 6 (Mid-Level)

Age: 11 – 12 years old. Sixth Grade & Year 6 in Australia, Canada & U.S.A. Year 7 in England

YOUR SUPER CHALLENGE:

Your challenge is to complete any 6 games from YOUR grade level. You may choose games from either the “Mid-Level” or the “Advanced Level” of YOUR grade, or a mix from both. A game is only completed when you finish all the questions in the game. You may try some games first to see which ones you would like to play. For games that have different versions, (Standard/Advanced, Money, Metric/Imperial etc), you only need to complete one of the versions. If you do other versions of the same game, it is still counted as only one game. 

If you shut the game down, you will have to play from the start again. But if you write down your answers on the worksheet as you play, you can catch up to where you left the game. (The worksheet is optional.)

Once you have fully finished 6 different games, you have completed your challenge and may download your Certificate of Congratulations! But don’t stop there, challenge YOURSELF to see how many more games you can complete!

PARENTS & TUTORS:

The “Advanced Level” games are set at a level students aim to be at by the END of their school year. Also, games are not designed to be played on Safari browsers and may not load.

Warning: Games are not designed to be played using the Safari browsers.

Games should only be played using a web browser such as Chrome, Firefox or Microsoft Edge.

Please open this website using one of these browsers.

It is also advised you have the latest version of the Chrome, Firefox or Microsoft Edge web browsers.

Grade 5 – 6 Explained

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SPACE SHUTTLE – STANDARD

GAME PLAYS ON: PC & LAPTOP ONLY

SPACE SHUTTLE – ADVANCED

GAME PLAYS ON: PC & LAPTOP ONLY

LUCKY CHARM – STANDARD

GAME PLAYS ON: PC, LAPTOP & TABLET

LUCKY CHARM – ADVANCED

GAME PLAYS ON: PC, LAPTOP & TABLET

LIGHTHOUSE

GAME PLAYS ON: PC & LAPTOP ONLY

NETS AND SHAPES

GAME PLAYS ON: PC & LAPTOP ONLY

SOUTH POLE – STANDARD

GAME PLAYS ON: PC & LAPTOP ONLY

SOUTH POLE – ADVANCED

GAME PLAYS ON: PC & LAPTOP ONLY

AVERAGE RAINFALL – METRIC

GAME PLAYS ON: PC & LAPTOP ONLY

AVERAGE RAINFALL – IMPERIAL

GAME PLAYS ON: PC & LAPTOP ONLY

SKIING METRIC – STANDARD

GAME PLAYS ON: PC, LAPTOP & TABLET

SKIING IMPERIAL – STANDARD

GAME PLAYS ON: PC, LAPTOP & TABLET

SKIING METRIC – ADVANCED

GAME PLAYS ON: PC, LAPTOP & TABLET

SKIING IMPERIAL – ADVANCED

GAME PLAYS ON: PC, LAPTOP & TABLET

THE MOVIES

GAME PLAYS ON: PC & LAPTOP ONLY

FLOOR PLAN – METRIC

GAME PLAYS ON: PC, LAPTOP & TABLET

FLOOR PLAN – IMPERIAL

GAME PLAYS ON: PC, LAPTOP & TABLET

DOG WASH METRIC – STANDARD

GAME PLAYS ON: PC & LAPTOP ONLY

DOG WASH IMPERIAL – STANDARD

GAME PLAYS ON: PC & LAPTOP ONLY

DOG WASH METRIC – ADVANCED

GAME PLAYS ON: PC & LAPTOP ONLY

DOG WASH IMPERIAL – ADVANCED

GAME PLAYS ON: PC & LAPTOP ONLY

GRIDS

GAME PLAYS ON: PC, LAPTOP & TABLET

GRAB A COIN AUSTRALIA – STANDARD

GAME PLAYS ON: PC & LAPTOP ONLY

GRAB A COIN CANADA – STANDARD

GAME PLAYS ON: PC & LAPTOP ONLY

GRAB A COIN ENGLAND – STANDARD

GAME PLAYS ON: PC & LAPTOP ONLY

GRAB A COIN U.S.A. – STANDARD

GAME PLAYS ON: PC & LAPTOP ONLY

GRAB A COIN AUSTRALIA – ADVANCED

GAME PLAYS ON: PC & LAPTOP ONLY

GRAB A COIN CANADA – ADVANCED

GAME PLAYS ON: PC & LAPTOP ONLY

GRAB A COIN ENGLAND ­– ADVANCED

GAME PLAYS ON: PC & LAPTOP ONLY

GRAB A COIN U.S.A. – ADVANCED

GAME PLAYS ON: PC & LAPTOP ONLY

SELFIE – DOLLARS

GAME PLAYS ON: PC, LAPTOP & TABLET

SELFIE – POUNDS

GAME PLAYS ON: PC, LAPTOP & TABLET

ROLLER COASTER – AUSTRALIA

GAME PLAYS ON: PC & LAPTOP ONLY

ROLLER COASTER – CANADA

GAME PLAYS ON: PC & LAPTOP ONLY

ROLLER COASTER – ENGLAND

GAME PLAYS ON: PC & LAPTOP ONLY

ROLLER COASTER – U.S.A.

GAME PLAYS ON: PC & LAPTOP ONLY

THE HEX

GAME PLAYS ON: PC, LAPTOP & TABLET

DETECTIVE

GAME PLAYS ON: PC, LAPTOP & TABLET

LEAP YEARS 2

GAME PLAYS ON: PC & LAPTOP ONLY

By the end of Grade 5, students solve simple problems involving the four operations using a range of strategies. They check the reasonableness of answers using estimation and rounding. Students identify and describe factors and multiples. They identify and explain strategies for finding unknown quantities in number sentences involving the four operations. Students connect three-dimensional objects with their two-dimensional representations. They describe transformations of two-dimensional shapes and identify line and rotational symmetry. Students interpret different data sets. Students order decimals and unit fractions and locate them on number lines. They add and subtract fractions with the same denominator. Students continue patterns by adding and subtracting fractions and decimals. They use appropriate units of measurement for length, area, volume, capacity and mass, and calculate perimeter and area of rectangles. They convert between 12- and 24-hour time. Students use a grid reference system to locate landmarks. They measure and construct different angles. Students list outcomes of chance experiments with equally likely outcomes and assign probabilities between 0 and 1. Students pose questions to gather data, and construct data displays appropriate for the data.

https://www.australiancurriculum.edu.au

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This will encourage them to continue to try harder. Encouragement, rewards and having fun are the most effective ways to help your child/student overcome the fear of mathematics and to reach their full potential.

See our discounted introductory offer on the JOIN NOW page.

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